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I was truly honored of being part of this show as a digital environment artist at BASE FX Studio. I was responsible for developing sky matte paintings, and completing the entire environment for one scene doing matte paint, projections, set extensions, modeling and pre-comp.

CLOVERFIElD
PARADOX

I had the great opportunity of being part of this show as a digital environment artist at BASE FX Studio. I was responsible for developing matte paintings, projections for set extensions, modeling and pre-comp for many shots.

Monster hunt 2
Zhuo yao ji 2

I had the great experience of being part of this show as a digital environment artist at BASE FX Studio. I was responsible for developing 3D assets, set extensions, and look dev for many shots using Maya, Zbrush and Clarisse.